Physical Computing and Multimodal Input in Human-computer Interfaces*
نویسندگان
چکیده
The human-computer interface is widely recognized as an important part of any software project. Consequently, the principles of human-computer interaction are increasingly being taught in computer science departments. Usually, this type of course will focus on the design, implementation and testing of graphical user interfaces. Yet today’s ubiquitous computing applications require interfaces that are context aware and respond to more than text from a keyboard or the click of a mouse. Students who have experience developing interfaces with a range of multimodal inputs will be better prepared to meet this growing need. This paper describes a new course that is being taught at two different colleges at the undergraduate level. Students in these classes learn the theory behind good interface design while obtaining practical experience implementing applications that respond to speech, sensor input, and computer vision. This paper also describes how students go on to apply this knowledge to educational applications in subsequent independent projects, working with teachers as clients. Finally, the paper presents several of the projects produced by students in these classes and in subsequent collaborations. CCSC:Northeastern Conference
منابع مشابه
Multimodal Input for Perceptual User Interfaces
Ever since Bolt’s seminal paper, ”Put that there: Voice and Gesture at the Graphics Interface”, the notion that multiple modes of input could be used to interact with computer applications has been an active area of human computer interaction research (Bolt 1980). This combiniation of different forms of input (e.g., speech, gesture, touch, eye gaze) is known as multimodal interaction and its go...
متن کاملChapter to appear in Handbook of Human-Computer Interaction, (ed
Multimodal systems process two or more combined user input modes— such as speech, pen, touch, manual gestures, gaze, and head and body movements— in a coordinated manner with multimedia system output. This class of systems represents a new direction for computing, and a paradigm shift away from conventional WIMP interfaces. Since the appearance of Bolt’s (1980) “Put That There” demonstration sy...
متن کاملMultimodal and Multichannel Issues in Pervasive and Ubiquitous Computing
For the general public, the year 1984 marks the emergence of WIMP (Windows, Icon, Menu, Pointing device) interfaces. Developed at Xerox PARC in 1973 and popularized by the Macintosh, this type of graphical user interfaces is still largely used today, on most computers. However, in recent years, numerous scientific researches focus on post-WIMP interfaces. It is no longer limited to a single way...
متن کاملA Cross-Layer Design for Adaptive Multimodal Interfaces in Pervasive Computing
Multimodal interfaces have attracted more and more attention. Most researches focus on each communication mode independently and then fuse the information at the application level. Recently, several frameworks and models have been proposed to support the design and development of multimodal interfaces. However, it is still a challenging issue of supporting adaptations in the multimodal interfac...
متن کاملMATCH: An Architecture for Multimodal Dialogue Systems
Mobile interfaces need to allow the user and system to adapt their choice of communication modes according to user preferences, the task at hand, and the physical and social environment. We describe a multimodal application architecture which combines finite-state multimodal language processing, a speech-act based multimodal dialogue manager, dynamic multimodal output generation, and user-tailo...
متن کامل